2 days of workshops + a 2-day jam!

20 women made games during DMG Toronto's first-ever game jam for new game makers, Nov. 10 - 18, 2012.

Come meet the Dames and play the games at the No Jam Showcase and Social, Dec. 8!


  • Alexis Brett
  • Aliya Pabani
  • Audrey Kuo
  • Erin Toliver
  • Evelyn Kayaga-Muyinda
  • Jennifer Harrison
  • Katie Mackay
  • Kristina Foster
  • Leisha Riddel
  • Monica Law
  • Nadine Lessio
  • Pina Drake
  • Rachel Lane
  • Samantha Benjamin
  • Sandra Danilovic
  • Sashka Davis
  • Shannon Litt
  • Sylvia Welsh
  • Virpi Kettu



  • Damian Sommer
  • Cale Bradbury
  • Alex Bethke
  • Eric Emery
  • Yuliya Boublikova
  • Adam Clare
  • Alex Martin


  • Maggie McLean
  • Ryan Roth
  • Aaron Bernstein
  • Troy Morrissey


  • Noreen Rana
  • Alina Sechkin
  • Beth Maher
  • Katie Foster

Workshop Weekend game-making crash course!

November 10 Saturday

11 a.m.

Introductory remarks
Jennie Faber and Cecily Carver

12 p.m.


1 p.m.

History of Video Games + pitch workshop
Christine Kim

2 p.m.

Gameplay Design + level design workshop
Damian Sommer

3 p.m.

Art & Animation for Games
Yuliya Boublikova

3:45 p.m.

Musical Inspiration When You're In A Jam
Carly Beath

4:30 p.m.

Group discussion/mingling

November 11 Sunday

11 a.m.

Project Planning and Time Management
Miriam Verburg

12 p.m.


1 p.m.

Asset Production and Organization
Henry Faber

2 p.m.

Thinking Like a Programmer
Cecily Carver

3 p.m.

Game Maker 101
Eric Emery

3:45 p.m.

How to Jam! / Working with Floaters
Alex Bethke / Troy Morrissey

4:30 p.m.

Group discussion/mingling

Planning & Jamming

November 15 Thursday

6 - 9 p.m.

Mid-Week Planning Session

Bring your last-minute questions, ideas, concerns, etc. to Gamma Space and get help with your homework!

November 17 Saturday

9 a.m. - 9 p.m.

Jam Day 1

All-day jam with mentors and floaters close at hand to get you started, help you troubleshoot, and pitch in with assets! Lunch provided.

November 18 Sunday

9 a.m. - 9 p.m.

Jam Day 2

Crunch time! Finish your game by the end of the day. Lunch provided.

What is No Jam?

No Jam was DMG Toronto’s third women-in-games program. It provided a quick-and-dirty introduction to DIY game-making by throwing participants into the frenzied, extremely time-limited format of a game jam.

The weekend before the jam was crammed with 9 crash-course lectures/workshops on various topics related to creating games, including history, theory, level design, audio and graphics production, project planning, and more.

Watch a time-lapse video of the entire jam weekend!
Thanks to audio support team member Aaron Bernstein

Playtesting @gblekkenhorst's co-op love-pong game #jeuxly

Thanks to our sponsors...

YoYo Games

All participants will be using the excellent Game Maker Studio Standard to create their first games.

Gamma Space

Miso, a collaborative workspace for Web and game developers in Toronto's Queen West neighborhood, will host all No Jam sessions including the final showcase.


Thanks to the support of Dr. Jen Jenson, Stephanie Fisher, and the Play:CES lab at York U, all participants will be provided with a laptop during the jam.


Lunch for participants and mentors subsidized by our favorite neighborhood patisserie.

Interested in supporting No Jam? We have several sponsorship packages available. Contact us!