Thursday, May 16, 2019
6:30pm - 9:30pm
Comfortable with basic modelling? Ready to start creating your own highly reusable modular assets? Learn the AAA pipeline of modular set building with 3ds Max and Unreal Engine 4 in this workshop for new game designers!
During this workshop, you will learn how to create simple modular sets efficiently and accurately, utilizing the snaps feature in UE4 to create a seamless environment. We’ll cover:
By the end of this workshop, you’ll have a good base to start building modular sets of your own!
Nansy Khanano is currently working as a surfacing artist at Snowball Studios. She received a post graduate certificate from Seneca college in Game Art and Animation.
Bring your computer with 3ds Max, Substance Painter & Designer, and a recent version of Unreal Engine installed. We also recommend bringing a mouse (we have a limited number to borrow).
If you registered for the live stream, you will receive a separate email with connection details.
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Interested in joining DMG? Dues are $10 per month. Members get discounts on paid workshops, access to private events and studio sessions, member jams, and more.
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