Thursday, May 16, 2019
6:30pm - 9:30pm
DMG Workshop • At the Toronto Media Arts Centre (32 Lisgar Street)
Comfortable with basic modelling? Ready to start creating your own highly reusable modular assets? Learn the AAA pipeline of modular set building with 3ds Max and Unreal Engine 4 in this workshop for new game designers!
During this workshop, you will learn how to create simple modular sets efficiently and accurately, utilizing the snaps feature in UE4 to create a seamless environment. We’ll cover:
By the end of this workshop, you’ll have a good base to start building modular sets of your own!
Nansy Khanano is currently working as a surfacing artist at Snowball Studios. She received a post graduate certificate from Seneca college in Game Art and Animation.
Bring your computer with 3ds Max, Substance Painter & Designer, and a recent version of Unreal Engine installed. We also recommend bringing a mouse (we have a limited number to borrow).
If you registered for the live stream, you will receive a separate email with connection details.
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Interested in joining DMG? Dues are $10 per month. Members get discounts on paid workshops, access to private events and studio sessions, member jams, and more.
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