Tuesday, June 13, 2017
6:30pm - 9:30pm
at Gamma Space, 862 Richmond Street West
Interested in learning to create 3D assets for VR? Want to get an introduction to the complete pipeline in Maya? This is the workshop series for you! In this first session, we’ll cover the basics of Maya’s UI and modeling.
In this session, you’ll learn about:
Following a presentation covering technical interfaces and theory, you’ll get hands-on with exercises and work on a small project of your own. We'll have headsets (HTC Vive, Samsung Gear, and Oculus) and VR-capable desktop computers available, so you can check your work out in VR immediately.
This series runs every Tuesday evening from June 13-27 (three 3-hour sessions). Please register for each workshop you’re interested in separately:
Kimberly Koronya is a VR developer and experienced 3D artist. She is currently working on a VR series inspired by personal events called Globes. She earned a BS in Game Art at Full Sail University, and helps coordinate DMG’s VR technical programming.
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Interested in joining DMG? Dues are $10 per month. Members get discounts on paid workshops, access to private events and studio sessions, member jams, and more.
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