Saturday, July 28, 2018
6:30pm - 9:30pm
Our regular speaker social! Every month, folks working in games, on game-related projects, or in interactive arts give a brief presentation on their work. Expect fascinating insights into a broad range of disciplines, introductions to rad projects and tools, interesting creators and new friends!
After the talks, we chat, mingle, and share some snacks. All are welcome, and it’s always free.
Sally Luc will present the design of Milkyway, a collaborative game she is developing along with her studio, Thousand Stars.
Sally founded Thousand Stars Studio with Parth Soni, after meeting through their studies at OCAD University. Their thesis project, Lacuna: The Void Within, won the 2017 Digital Futures Medal at OCAD.
Both Sally and Parth love games so much because of their connection to family. Through their studio, they want to make collaborative and accessible games that emphasize collaboration, fun, and family bonds.
Designing Games for Colorblindness
Mainstream games are, by and large, still not colourblind-friendly. Shirley will present examples of mistakes designers make – from triple-A to indie, and explain options all designers have to make their games accessible to people who are colourblind.
Shirley is a game design student who is also red-green colourblind.
People Die When They Are Killed – The Art and Culture of Fansubbing
Let’s talk about the anime fansubbing scene, focusing on what makes it different (and special) from official fansubs, the varying degrees of translation, the competitive culture within the community, and its effects on pop culture today.
Keana is a game designer and 2D artist from the Philippines, with a love for everything cute. Keana is the artist and designed behind Monster Girls Gaynerations and Appeeling Personality, among others, and a freelance illustrator and game artist on the side.
6:30 Doors open
8:15 Snack & chat!
Our monthly member meeting and social—open to everyone—aims to showcase the work of queer and gender-marginalized folks involved with games in a wide variety of roles. Designers, developers, artists, critics, fans, writers, people new to games and seasoned pros are all welcome and have shared the mic at DMG.
It's also a platform for participants to find encouragement, resources and a venue for speaking about their work in a supportive and productive environment.
Would you like to present at an upcoming social? Learn more, then submit a talk
Always alcohol-free. Light refreshments are provided.
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Interested in joining DMG? Dues are $10 per month. Members get discounts on paid workshops, access to private events and studio sessions, member jams, and more.
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