Saturday, March 30, 2019
6:30pm - 9:30pm
Curious about how to get started with particle effects?
Come on down as we go over the very basics of working with particle systems in Unity. We’ll go over as many modules of the Shuriken particle system as we can fit into two hours, and then try to cover all your particle options by taking a quick look at code-driven particles and speaking briefly about the upcoming VFX Graph.
Of course with any dark art comes a cost – so we’ll talk about some of the performance implications of juggling all these particles as well!
Instructor: Greg Puzniak
Bring your laptop with the most recent version of Unity installed.
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