Wednesday, April 19, 2017
7:00pm - 8:30pm
at Gamma Space, 862 Richmond Street West
Curious about how escape games get designed? Find out ways to think about puzzles as part of a greater system and how they relate to the greater play experience. Learn how video game design techniques can be applied to physical rooms, how to troubleshoot design issues, and a template to approach your puzzles in isolation but through a holistic lens.
None! Just bring yourself.
Adam Clare makes escape rooms and wrote the book Escape the Game: How to make puzzle and escape rooms. He also teaches game design at George Brown College and runs a small studio, Wero Creative.
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