Saturday, August 25, 2018
6:30pm - 9:30pm
DMG HQ @ 32 Lisgar Street
Our regular speaker social! Every month, folks working in games, on game-related projects, or in interactive arts give a brief presentation on their work. Expect fascinating insights into a broad range of disciplines, introductions to rad projects and tools, interesting creators and new friends!
After the talks, we chat, mingle, and share some snacks. All are welcome, and it’s always free.
Coley Caverley: Intentionality through Level Design
User experience design principles can be applied to the level design process in order to create intentionality in the player, resulting in more compelling and engaging gamespaces. By analyzing games in which the players want to do what the game intends, we can find shared design principles that create intentionality in the player, and a beautiful user experience.
Coley is a level designer at Ubisoft Toronto with an indie past and an educational background studying game design. She’s interested in building different gamespaces that communicate possibilities to the player.
6:30 Doors open
8:15 Snack & chat!
Our monthly member meeting and social—open to everyone—aims to showcase the work of trans and cis women, nonbinary and queer folks involved with games in a wide variety of roles. Designers, developers, artists, critics, fans, writers, people new to games and seasoned pros are all welcome and have shared the mic at DMG.
It's also a platform for participants to find encouragement, resources and a venue for speaking about their work in a supportive and productive environment.
Would you like to present at an upcoming social? We'd love to have ya!
Light refreshments are provided.
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Interested in joining DMG? Dues are $10 per month. Members get discounts on paid workshops, access to private events and studio sessions, member jams, and more.
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