Wednesday, Mar 20 • 7:00pm
DMGRPG presents two talks from local community organizers, experienced GMs and game designers Kate Bullock and Daniel Kwan! Learn about creating safer spaces – from conventions to communities to the game table.
Saturday, Mar 23 • 7:00pm
Join us for our 6th annual GDC Offsite event, a silly social gathering for those who don’t go!
Wednesday, Mar 27 • 6:30pm
Make a game controller designed for a body part! This workshop is part of our larger series on textile game controllers, a collaboration with the Social Body Lab. No prior experience or knowledge required.
Saturday, Mar 30 • 6:30pm
Curious about how to get started with particle effects in Unity? In this workshop, you’ll learn about the Shuriken particle system, then take a look at code-driven particles check out the upcoming VFX Graph.
Wednesday, Apr 3 • 6:30pm
A hands-on introduction to Arduino for creating interactive electronic objects. No experience necessary!
Wednesday, Apr 10 • 6:30pm
Join us for a crash-course on Unreal Engine 4’s node-based material editor. Get hands-on with the tools, get familiar with the basics of physically based rendering (PBR), and learn how to roll your own with texture and math-driven effects!
Saturday, Apr 13 • 5:00pm
Every month, folks working in games, on game-related projects, or in interactive arts give a brief presentation on their work. In April, we are featuring Diana Poulsen (Fatal Frames: NeoBaroque Aesthetics in horror games from the aughts) and leif tobias gifford (virtual reality concept-games as a way to re-articulate trauma).
Tuesday, Apr 16 • 6:00pm
Comfortable with basic modelling? Ready to start creating your own highly reusable modular assets? Learn the AAA pipeline of modular set building with 3ds Max and Unreal Engine 4 in this workshop for new game designers.
Wednesday, Apr 17 • 6:30pm
Are you a level designer hoping to drive some more dynamic behaviours in your levels? A game designer hoping to quickly test out some ideas before putting dev resources into a fully-fledged system? An artist hoping to take your assets to the next level? Or just looking for the power of a AAA game engine at your fingertips without having to commit to years of learning C++?
This is the workshop for you!
Thursday, Apr 25 • 7:00pm
merge from the dead of a bad, bad winter to play cyberpunk/noir-themedgames and experiences made by DMG members at our sixth annual FEB FATALE game jam, KILLING CYBERPUNK!
And many more…
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