Feminists in Games

About Feminists in Games

May 04, 2012—May 06, 2012

Fem­i­nists in Games, funded by a Cana­dian SSHRC Grant is an endeavor cre­ated with the pur­pose of assem­bling an inter­na­tional research asso­ci­a­tion of dig­i­tal media researchers from a full range of salient dis­ci­plines to begin build­ing ‘con­nec­tive tis­sue’ between and among them, so as to (a) bet­ter under­stand the ori­gins and con­se­quences of this gen­dered dig­i­tal divide, and (b) inter­vene in its reproduction.

The activ­i­ties and goals of FiG include:

1) 2, 3-day Gen­der and Dig­i­tal Games Research Symposia

2) Using the col­lec­tive crit­i­cal con­sid­er­a­tion and feed­back from the afore­men­tioned meet­ings to build an asso­ci­a­tion in which aca­d­e­mic part­ners will engage indus­try part­ners in the sub­se­quent con­duct of the research, includ­ing an industry-side imple­men­ta­tion and eval­u­a­tion of the research findings.

3) Cre­at­ing knowl­edge trans­fer between acad­emy and indus­try in the form of a web 2.0 inter­ac­tive data­base for gender-focused research for the games industry.

Collaborators & Connections

Ponyo created Feminists in Games

Jennie Robinson Faber attended Feminists in Games