Company Loyalty

About Company Loyalty

I made this game for DMG's February game jam, "Feb Fatale."

In the game, you play a corporate type tasked with shredding incriminating documents before the auditor finds them. The layout of the documents/shredder is randomly generated each time.

I made this in roughly 10 hours, using Stencyl. The sound effects are by Jen Costa; everything else is me.

Collaborators & Connections

Cecily Carver created Company Loyalty