About BrokenFolx

Sep 08, 2014

A collection of linear narrative vignettes created for the #RUINJAM game jam as an exploration of what is or is not a video game.

The vignettes tell stories of trauma, abandonment, fear, confrontation, focusing specifically on these experiences viewed through the lens of queer individuals in an urban setting.

Collaborators & Connections

Arielle Grimes created BrokenFolx