DMG’s 5th intensive needs mentors to support VR creators!
by Jennie Robinson Faber
May 8, 2017
May 8, 2017
Call for Mentors
November 24, 2016
GDC Scholarship applications now open!
February 23, 2016
December 18, 2015
Board Vacancy: Sponsorships & Partnerships Director
October 28, 2015
Apply for the 2016 DMG Scholarship program and GDC Convoy!
April 19, 2015
April 2015 Social Recap
March 14, 2015
March Speaker Social Recap
January 25, 2015
January 2015 Social Recap
November 23, 2014
November Social Recap
November 19, 2014
Announcing the DMG Scholarship program and GDC Convoy!
Looking for an opportunity to support DMG? Want to lend your time and skills to women, genderqueer, nonbinary and femme folks creating wondrous new experiences in VR? Come mentor with our summer intensive, Damage Camp 005: SPF90FPS!
👉 Apply to Mentor Now 👈
You don't have to be an expert to be a DMG mentor. In fact, we encourage folks with all levels of experience to apply to mentor – it will be a great learning experience for you, too! A collaborative attitude and a desire to support the work of other creators goes a lot farther than specific technical expertise.
You'll provide one-on-one support to SPF90FPS participants, who will be creating small interactive VR experiences. All mentor sessions take place at Gamma Space (862 Richmond St W, Toronto) between July 22 and September 23.
Off-hours/offsite support via Slack will also be appreciated, but not expected.
If you are a Class A member of DMG, and are selected as a mentor for this program, you will be paid $75 for each scheduled mentorship session. Otherwise, this is a volunteer opportunity.
Please review DMG's mentor and volunteer guidelines to learn more about the role of mentors in our intensive programs.
For SPF90FPS, we are particularly looking for mentors who can support 1-2 participants consistently throughout the program and can attend at least 6 of the session dates.
Mentor orientation (required): July 12, 7-8:30 p.m.
Participants will be matched up with mentors and work sessions once the program kicks off. You should be available for at least 6 of the following sessions:
June VR Social
Writing Non-Linear Games
No Tokens: People of Colour June Game Social
Intro to Maya: Modeling
Intro to Zbrush
Intro to Game Design
Intro to Maya: Texturing and Rendering
Intro to Maya: Rigging and Animation
Intro to Substance Painter
Writing Horror Games
July Speaker Social
Writing Romance Games
Intro to WebVR
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