Missed our first social of 2015? That’s ok, we have the rundown for you here!
by Jennie Robinson Faber
January 25, 2015
November 23, 2017
A New Home?
November 6, 2017
GDC Scholarship applications now open!
September 20, 2017
Dames Making Games launches Damage Camp, a conference for Toronto’s games community
May 8, 2017
Call for Mentors
November 24, 2016
GDC Scholarship applications now open!
February 23, 2016
December 18, 2015
Board Vacancy: Sponsorships & Partnerships Director
October 28, 2015
Apply for the 2016 DMG Scholarship program and GDC Convoy!
April 19, 2015
April 2015 Social Recap
March 14, 2015
March Speaker Social Recap
On Wednesday, January 21, we held our second annual general meeting. The members elected three new directors of the board: Izzie Colpitts-Campbell, Soha Kareem and Stephanie Fisher. Jennie Faber and Cecily Carver also remain on the board.
We approved some changes to our bylaws, reviewed our 2014 finances, and talked about upcoming programs for 2015. If you’re a member and missed the meeting, look for our annual report in your email in a couple of weeks!
Gabby DaRienzo filled us in on the GDC Convoy committee’s work over the past couple of weeks. Scholarships have been awarded and 25 DMG members and dames from around the world will be heading to GDC together in March.
We'll be in full fundraising mode for the entire month of February. Here are some ways you can help!
Soha Kareem is back from her trip to Boston, where she helped open Leaps and Maneuvers, an exhibit at the Women’s Studies Research Center in the Epstein Gallery at Brandeis University, co-curated by Kaitlin Tremblay and Susan Metrican. It’s an installation of a number of DMG member-made games running through March 12. She also gave a lecture and led a game jam for students.
Committees will reconvene for the year in February. If you’re interested in joining one of the committees below, please email us.
Susan Blight spoke about her work with artist collective Indigenous Routes and some of her collaborative projects including Ogimaa Miikana Project. Indigicade, a 10-week long free gamemaking program, is a collaboration between Indigenous Routes and Dames Making Games. Ten Native youth will gather weekly from March-June to learn about game design and produce their own games — independently or in small teams — alongside adult mentors. Then, in the summer, the participants will build custom cabinets for their games for a public exhibition in October.
We are thrilled to support Indigenous Routes, and looking forward to continuing the co-design and development of our game engine, iV, in collaboration with the participants and artist mentors. Speaking of which! We’re looking for a few more mentors, so if you’re an Indigenous artist (working in any media - no game design experience required) please get in touch.
Co-director Jennie Faber will be speaking at the Women Making Waves at WIFT-Atlantic in Halifax on February 25, on applying the craft of storytelling in digital media.
Co-director Soha Kareem has several speaking engagements coming up, including a workshop at the Suppression of Oppression conference at York on January 31 alongside the amazing Farrah Khan, Steph Guthrie, Lee Maracle and more!
Members speaking at Indiecade next month: Mariam Asad presents In Mixed Company: Organizing for Inclusivity, Resisting Privilege, and Collaborating Through Power and merritt kopas presents Initiate Fuckplan: Consent, Intimacy, and the Future of Sex & Games.
Submissions for talks, workshops, and an exhibit are open through Feb 1 for the Brooklyn conference in early April. Cecily and Jennie have attended this conference in the past, and highly recommend it! Go submit.
As we mentioned at our November social, Chris Young, a doctoral researcher at the Faculty of Information at the University of Toronto is conducting a study to learn more about the experiences of hobbyist digital game makers in Toronto. More information.
Dames Making Games and Bento Miso have invited Jetta Rae to spend some time in Toronto to lead a series of lectures, document our members' work, help out around the HQ, bake us treats, write, and act as an ambassador for Bay Area feminist gamemakers, players and changers.
More details and registration info here.
Saturday, Feb 14, 2 p.m.
Zines in the Digital Age (with workshop)
Tuesday, Feb 17, 7 p.m.
Social Media & Citizen Journalism
Saturday, Feb 21, 2 p.m.
Sexism and Racism in Pinball
Tuesday, Feb 24, 7 p.m.
The Gospel According to Hulk Hogan
Plus, our seventh member jam, Feb Fatale 3: Killer Interfaces, is coming up on Feb 7-8! The showcase and arcade will be held on Saturday, Feb 21, featuring guest speakers, demos and an arcade. Part of the Vector Festival of Games and New Media Art.
Izzie Colpitts-Campbell gave us a a recap of her recent trip to Stanford for the TEI conference with OCADU’s Social Body Lab, where the team presented Monarch, which explores how wearable technology might augment how we express our emotional state.
Dr. Elizabeth LaPensée joined us via pre-recorded video (available online temporarily) talking about her work in games, incorporating Indigenous values in design, community access and education, and the importance of and strategies for supporting new Indigenous gamemakers.
DMG VR Social: A look back at SPF 90 FPS
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