Space for genderqueer, nonbinary, femmes, Two Spirit people, and trans and cis women to create games freely.

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Our programs provide accessible space, instruction and mentorship for diverse game makers.
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Upcoming Events

Tuesday, November, 20

Dames Playing Games #7

Play new and classic video games in a low-key, friendly environment! Join us for our semi-regular Dames Playing Games night at DMG HQ.

Wednesday, November, 28

Intro to Unity

A compressed but comprehensive tour through Unity, a free and widely used game-making tool for creating 2D and 3D games and VR experiences.

Wednesday, December, 5

Performance Optimization in Unity

Join technical artist Greg Puzniak for a (mostly graphical) primer on optimization in Unity.

Saturday, December, 15

Teen Larp Night: The Slumber Party

Do you know or are you a teen interested in live-action roleplay? Does learning more about playing and making games that are about real-life situations and problems interest you? Want to play a game about teens with teens? The Slumber Party is for you!

Dames Making Games is a not-for-profit videogame arts organization founded in Toronto in 2012. We run a wide range of programs and events for women, nonbinary, femme and queer folks interested in games. We support our membership by providing production space, education, advocacy, archiving, resource sharing and more collaborative practices.

  • Monthly social events since March 2012, featuring more than 180 speakers.
  • Regular public workshops on game design, art direction, music production, project management, business development, software tools and programming languages.
  • Quarterly salons and round-tables led by community members on topics such as labor justice, race and racism in games, copyright law, feminist modding, and more.
  • Fifteen game jams (and counting!) with more than 500 participants—many first-time gamemakers.
  • An annual 12-week immersive workshop surveying a broad range of disciplines behind unique roles, with weekly lectures and instructor-led project studios
  • Four six-week-long development workshops, introducing 50 participants to gamemaking and leading them through the completion of their first solo game.
  • Jam-style mentorship programs, with over 60 participants making a complete game in just 10 days.