Space for genderqueer, nonbinary, femmes, Two Spirit people, and trans and cis women to create games freely.

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Our programs provide accessible space, instruction and mentorship for diverse game makers.
We are a not-for-profit and couldn't do it without your support!

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Membership is open to all, and we offer a dues-free option.

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Upcoming Events

We're on break for the rest of the summer! Our fall programming, intensive and spring exhibition will be announced very soon!

Recent Events

Thursday, August, 15

Open RPG Gaming Night

Always wanted to try playing a roleplaying game like Dungeons and Dragons? Come enjoy a relaxed, beginner-friendly night of gaming, with DMG members facilitating and running rpgs, gm-less storytelling and worldbuilding games, and more!

Wednesday, August, 14

Broadcasting Play: A Panel on Podcasting and Streaming RPGs

Join local RPG streamers and podcasters as they discuss the shift of tabletop gaming to the public realm, and how the worlds of theatre and gaming are colliding to create new forms of performance and play.

Wednesday, July, 24

Storytelling Game Night

Join Shel Kahn for an evening spent playing Night Forest, a ritual game of candles and gentle storytelling prompts.

Sunday, July, 7

Sunday Sundae Social

Our summer social is ice-cream soaked.

Thursday, June, 20

Hiring Professional Voice Performers for Your Game

Interested in how you, as an indie creator, can engage professional voice performers?

Dames Making Games is a not-for-profit videogame arts organization founded in Toronto in 2012. We run a wide range of programs and events for women, nonbinary, femme and queer folks interested in games. We support our membership by providing production space, education, advocacy, archiving, resource sharing and more collaborative practices.

  • Monthly social events since March 2012, featuring more than 180 speakers.
  • Regular public workshops on game design, art direction, music production, project management, business development, software tools and programming languages.
  • Quarterly salons and round-tables led by community members on topics such as labor justice, race and racism in games, copyright law, feminist modding, and more.
  • Fifteen game jams (and counting!) with more than 500 participants—many first-time gamemakers.
  • An annual 12-week immersive workshop surveying a broad range of disciplines behind unique roles, with weekly lectures and instructor-led project studios
  • Four six-week-long development workshops, introducing 50 participants to gamemaking and leading them through the completion of their first solo game.
  • Jam-style mentorship programs, with over 60 participants making a complete game in just 10 days.