A space for queer and gender-marginalized people to create games freely.

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Our programs provide accessible space, instruction and mentorship for diverse game makers.
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Membership is open to all, and we offer a dues-free option.

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Upcoming Events

Monday, March, 2

Tabletop Game Night 05: Ryuutama

Join us for fun night of roleplaying with our freshly minted Dungeon World GMs!

Friday, March, 6

Game Writers Circle + Social

Join other game writers and narrative designers for a cozy get together every month!

Saturday, March, 7

Intro to the Texturing Pipeline

Get a handle on the basics of the texturing pipeline with this introductory workshop for 3D artists!

Monday, March, 9

Textile Game Controllers Jam Info Session

Get a quick review of the e-textiles techniques covered in the previous workshops, an opportunity to introduce yourself and meet fellow jammers, and start scheming about what you'd like to build during the jam.

Saturday, March, 14

Textile Game Controllers Jam

How can electronic textile techniques be used to create bespoke, alternative game controllers? Come jam and find out!

Saturday, March, 14

March Speaker Social

Join us for our monthly speaker social and hear about cool new games by members of our community.

Saturday, March, 21

The DMG x BreakoutCon Queer Mixer

A mixer for game lovers, designers and players!

Wednesday, March, 25

Game Writers Circle + Social

Join other game writers and narrative designers for a cozy get together every month!

Thursday, April, 9

Origin Stories Opening Reception

Join us to celebrate the opening of our exhibition of member work, ORIGIN STORIES.

Saturday, April, 11

April Speaker Social

Join us for our monthly speaker social and hear about cool new games by members of our community.

Wednesday, April, 29

Game Writers Circle + Social

Join other game writers and narrative designers for a cozy get together every month!

Saturday, May, 9

May Speaker Social

Join us for our monthly speaker social and hear about cool new games by members of our community.

Recent Events

Monday, February, 24

GMing Club 05: Ryuutama - Part 2

Always wanted to run a tabletop RPG? Come learn a new game with the DMG community!

Saturday, February, 22

Feb Fatale 7: Presence Tense

In the seventh edition of Feb Fatale, we will explore what it means for people who live and work on the margins to take up space.

Tuesday, February, 18

Public Speaking 101

Interested in speaking at conferences, but nervous about public speaking? Or do you enjoy giving presentations, but want to find ways to feel more comfortable on stage? This is the workshop for you.

Monday, February, 10

GMing Club 05: Ryuutama

Always wanted to run a tabletop RPG? Come learn a new game with the DMG community!

Saturday, February, 8

February Speaker Social

Join us for our monthly speaker social and hear about cool new games by members of our community.

Dames Making Games is a not-for-profit videogame arts organization founded in Toronto in 2012. We run a wide range of programs and events for women, nonbinary, femme and queer folks interested in games. We support our membership by providing production space, education, advocacy, archiving, resource sharing and more collaborative practices.

  • Monthly social events since March 2012, featuring more than 180 speakers.
  • Regular public workshops on game design, art direction, music production, project management, business development, software tools and programming languages.
  • Quarterly salons and round-tables led by community members on topics such as labor justice, race and racism in games, copyright law, feminist modding, and more.
  • Fifteen game jams (and counting!) with more than 500 participants—many first-time gamemakers.
  • An annual 12-week immersive workshop surveying a broad range of disciplines behind unique roles, with weekly lectures and instructor-led project studios
  • Four six-week-long development workshops, introducing 50 participants to gamemaking and leading them through the completion of their first solo game.
  • Jam-style mentorship programs, with over 60 participants making a complete game in just 10 days.