A space for queer and gender-marginalized people to create games freely.

Damage Labs

DMG has launched the Damage Labs Studio Startup program to help marginalized founders create new game studios in Canada.

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More Resources

Check out our directory of member-contributed COVID-19 resources, funds, social support, paid gigs, tools and more.

Resources Site

Upcoming Events

Monday, December, 14

Unity Club

Have a Unity project (or... many!) you're working through right now? Hang and chat with pals on challenges, techniques, learning paths and more.

Saturday, February, 27

Annual General Meeting

Attend our member meeting for insight and input into our operations, finances, and plans for the future.

Recent Events

Monday, November, 16

Unity Club

Have a Unity project (or... many!) you're working through right now? Hang and chat with pals on challenges, techniques, learning paths and more.

Saturday, November, 14

Origin Stories: In Conversation with the Artists

Join us to meet some of our 2020 Origin Stories Residents and learn more about their projects in this evening of artist talks!

Thursday, November, 5

Games Writing Working Group

This low-key online social is specifically geared towards writers who want to work together in a virtual space. Bring in-progress projects to work on (or start something new) and be prepared for a supportive co-working session.

Tuesday, November, 3

Organizing Committee Meeting

Monthly meeting of DMG's organizing committee. Open to all members.

Monday, November, 2

Unity Club

Have a Unity project (or.... many!) you're working through right now? Hang and chat with pals on challenges, techniques, learning paths and more.

DMG is a not-for-profit videogame arts organization founded in Toronto in 2012. We run a wide range of programs and events for gender-marginalized folks interested in games. We support our membership by providing production space, education, advocacy, archiving, resource sharing and more collaborative practices.

  • Monthly social events since March 2012, featuring more than 280 speakers.
  • Weekly public workshops on game design, art direction, narrative design, music production, project management, business development and finance, software tools and programming languages.
  • Regular salons and round-tables led by community members on topics such as labor justice, race and racism in games, copyright law, feminist modding and more.
  • 25 game jams with more than 1,200 participants—many first-time gamemakers.
  • Seasonal residencies to give artists time and space to develop an idea in a supportive environment.
  • An annual 12-week immersive workshop surveying a broad range of disciplines behind unique roles, with weekly lectures and instructor-led project studios
  • Four six-week-long development workshops, introducing 50 participants to gamemaking and leading them through the completion of their first solo game.
  • Formal career/practice mentorship programs, with over 60 participants to date.

We also support our members interested in exhibiting or commercializing their games, providing free workspace, mentorship, marketing and business support, hiring and recruitment help, and publishing and production services.