A space for queer and gender-marginalized people to create games freely.

COVID-19 Closure

Our workshop and studio at TMAC are closed temporarily due to the public health crisis. Events will be held online until further notice.

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More Resources

Check out our directory of member-contributed COVID-19 resources, funds, social support, paid gigs, tools and more.

Resources Site

Upcoming Events

Saturday, May, 30

Textile Game Controllers Jam

How can electronic textile techniques be used to create bespoke, alternative game controllers? Join our remote jam and find out!

Tuesday, June, 2

Organizing Committee Meeting

Monthly meeting of DMG's organizing committee. Open to all members.

Saturday, June, 13

June Speaker Social

Join us for our monthly speaker social and check out cool new games and interactive projects by members of our community.

Recent Events

Saturday, May, 30

Textile Game Controllers Jam

How can electronic textile techniques be used to create bespoke, alternative game controllers? Join our remote jam and find out!

Saturday, May, 23

This DMG Has Ghosts In It - Slack-based RPG Game

Come play a voice and text RPG in our members slack channel!

Thursday, May, 14

Games Writing Working Group

This low-key online social is specifically geared towards writers who want to work together in a virtual space. Bring in-progress projects to work on (or start something new) and be prepared for a supportive co-working session.

Saturday, May, 9

May Speaker Social

Join us for our monthly speaker social and check out cool new games and interactive projects by members of our community.

Tuesday, May, 5

Organizing Committee Meeting

Monthly meeting of DMG's organizing committee. Open to all members.

Dames Making Games is a not-for-profit videogame arts organization founded in Toronto in 2012. We run a wide range of programs and events for women, nonbinary, femme and queer folks interested in games. We support our membership by providing production space, education, advocacy, archiving, resource sharing and more collaborative practices.

  • Monthly social events since March 2012, featuring more than 180 speakers.
  • Regular public workshops on game design, art direction, music production, project management, business development, software tools and programming languages.
  • Quarterly salons and round-tables led by community members on topics such as labor justice, race and racism in games, copyright law, feminist modding, and more.
  • Fifteen game jams (and counting!) with more than 500 participants—many first-time gamemakers.
  • An annual 12-week immersive workshop surveying a broad range of disciplines behind unique roles, with weekly lectures and instructor-led project studios
  • Four six-week-long development workshops, introducing 50 participants to gamemaking and leading them through the completion of their first solo game.
  • Jam-style mentorship programs, with over 60 participants making a complete game in just 10 days.